3. Last person to score plays first the next round.
4. Playing cover and bust. If you bust, you go back to 15.
5. Once 21 is reached if any washers are left in players hand, ONE must hit the TOP of the board. If washer doesn't hit the top of the board that player's score goes back to 15.
6. If a washer hits the ground first then bounces onto the board, that washer is dead and must be removed from the board.
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